Training Hall Location
Below are the descriptions of the particular classes listed above, i.e. the ones that are being offered at this time. For a complete list of all possible classes that we can offer, click here.
Agility 101A Equipment - 3 wkTime to get busy with Equipment! Introduction to Table, Tire, Teeter - bang game, ½ Height Dogwalk, Low Frame, Jumps (Backside/Switch/Tight), Weave Guides, Angled Tunnels. Handling Concepts: Timing, Showing Path, Finish Cues, Start Lines, Lead Out and Release, Parallel Path, Sequencing. Pre-requisite: Foundation B
Agility 101C Crosses - 3 wkContinuing to work on equipment skills while fine tuning basic crosses: Handling Concepts: Back Cross on Tunnel, Counter Rotation, Deceleration, Discriminations, Pull to backside, Measuring Dogs, 4' - 8' Tunnel/Jump Gamble. Pre-requisite: Agility 101B
Agility Distance - 3 WkAbility to work a dog from a distance will determine success in the game of Gamblers. But distance skills are also essential to be able to get into better position on any type of course. Whether sending a dog on, layering obstacles to find a shorter path, or just working lateral distance, this class will look at how to improve your dog's ability to offer equipment independently at speed. For dogs who are sequencing equipment and comfortable on contacts, tunnels, and jumps